A while ago I wrote on how to use HoloToolkit in my projects: I export the latest version of HoloToolkit-Unity in a Unity 3D package and then imported them into my Unity 3D projects (link).
This week I created a repo on GitHub where I will begin to leave the compiled packages: HoloToolkit-Unity-Packages (link)
In each compiled package I include:
This seems a good way to share or update HoloToolkit if you work on various devices and with a distributed team. I will comment on the experience in a couple of months.
Greetings @ Toronto