Photo by Tara Winstead on Pexels.com Hi ! Are you ready to tap into the endless possibilities of ChatGPT? With the recent release of new OpenAI services on Azure, the potential for building innovative applications has never been greater. I think it’s time explore the amazing capabilities of ChatGPT and how we can harness them…… Continue reading Event – π§ OpenAI, ChatGPT and #PowerPlatform … Yes, and without coding !
#Rust π¦ – Working with hashmaps is cool. And a little C# experience π
Hi ! During today’s Rust lession in the “First Steps with Rust” (in Spanish), we reviewed the Hashmaps in Rust. We talk about the behavior when we access a non existing item, and it was nice to get a NONE return instead of an error or an exception. In example this code: use std::collections::HashMap; fn…… Continue reading #Rust π¦ – Working with hashmaps is cool. And a little C# experience π
#Rust π¦ – Working with arrays, vectors and println! macro in Debug mode π
Hi ! It’s time to learn a little about arrays and vectors. And sure, using println! is a great way to check how this elements works. However, there is a little something extra to learn here. Let me start with a simple scenario. Defining a vector with weekdays, and print the content. Something like this…… Continue reading #Rust π¦ – Working with arrays, vectors and println! macro in Debug mode π
#Rust π¦ – π§΅ String Interpolation in Rust (as usual, super fun π)
Hi ! Working with string is always a nice topic to learn. It’s nice to understand how a specific language process strings, sometimes small changes can have big performance improvements ! String Interpolation So let’s start (via Wikipedia) with some basic concepts. In computer programming, string interpolation (or variable interpolation, variable substitution, or variable expansion)…… Continue reading #Rust π¦ – π§΅ String Interpolation in Rust (as usual, super fun π)
#Rust π¦ – Time for Ferris says ! π
Hi ! Ferris the crab, is the unofficial mascot for Rust. If you want to create a cool console app with Ferris holding a banner with a custom message, there is a super cool library that may help. We need to search in the Rust communityβs crate registry for ferris-says, and there it is ferris-says:…… Continue reading #Rust π¦ – Time for Ferris says ! π
#Rust π¦ – Let’s create a Generic log() Functionπ
Hi ! Let’s create a generic log function. This will not make a lot of sense, since the println! function already support lots of data types. However, this is a nice way to understand how generics works. Here is the log function. use std::fmt::Display; // Generic Function to print data to the console fn console_log<T:…… Continue reading #Rust π¦ – Let’s create a Generic log() Functionπ
#Rust π¦ – Working with Generics and Types π
Hi ! I first used Generics back in the old C# days. It’s a super cool feature. Let’s ask ChatGPT for a definition: Generics in programming are a way to create classes and methods that work with multiple data types. They allow the programmer to define type parameters, which can be passed as arguments to…… Continue reading #Rust π¦ – Working with Generics and Types π
#Rust π¦ – Accesing external vars in threads π§΅
Hi ! In order to access external variables in a thread, we must use the move closure with the move keyword in the thread creation. In example, these 2 lines will define and create a mutable variable and then a new thread where we can access the var. let mut new_var = “hey!”; let handle…… Continue reading #Rust π¦ – Accesing external vars in threads π§΅
#Rust π¦ – Working with threads π§΅ and joining thread handles
Hi ! Let’s take a look at the following code. The main thread will run a loop for ~5 seconds, displaying a message every 1 second. The 2nd thread with display a message, wait 5 seconds and display a 2nd message. https://gist.github.com/elbruno/5b116361ed0a9931b52ae59f678e2516 The code output shows that the app is closed before finishing the execution…… Continue reading #Rust π¦ – Working with threads π§΅ and joining thread handles
#Rust π¦- Working with threads π§΅ (concurrency)
Hi ! Working with threads is usually an interesting (challenging) task, when we program in low level languages. I love how easy is to do this in C# or Python, however, multi-threading in C++ is … a super fun moment. So, the idea behind this is to have sections of code in our application runing…… Continue reading #Rust π¦- Working with threads π§΅ (concurrency)