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#Event – ML.Net in Spanish and back to XR with @ivanatilca to share some #Hololens2 and #AzureKinect dev experiences @globxrcommunity
Hi ! Just a self reminder post of a couple of events in my calendar. Introduction to Machine Learning.Net 31 July 2020 Machine Learning.Net 1.5.1 is already here, so that’s the perfect excuse to chat with my colleagues from the MUG Argentina about this. This session is designed for developers who wants to start in — read more
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#Python – Detecting #Hololens in realtime in webcam feed using #ImageAI and #OpenCV with performance improvements
Hi! In my previous post I created a sample on how to use ImageAI and OpenCV to detect Hololens from a webcam frame (see references). I added some code to the last sample, and I found that the performance was not very good. With the previous sample code, I couldn’t process more than 1 frame — read more
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#Python –Detecting #Hololens in realtime in webcam feed using #ImageAI and #OpenCV (thanks to @OlafenwaMoses)
Hi! Let’s start with a very quick intro: During the past months, I’ve been playing around with several Image Analysis tools. And ImageAI (see references) is one that deserves a full series of posts. Please take a look at the product and the source code in GitHub, and also please thank the one behind this: — read more
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#Hololens – Developer Resources for #Hololens2
Hi ! Hololens 2 are on the way to some selected group of developers, so it’s time to start to collect and group some dev resources for the not so near future. Let’s start with a couple of tweets There is also a new Mixed Reality Toolkit, available as usual in GitHub https://microsoft.github.io/MixedRealityToolkit-Unity/README.html What is — read more
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#Hololens – After the huge announcement of #Hololens2, here are some interesting resources
Hi ! The official launch of the Hololens 2 was a couple of days ago during MWC 2019. Even if I miss my days supporting Avanade booth in the MWC, we are incredibly connected today, so I feel like I was there during the launch. So I may recap some resources to — read more
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#WindowsML – Create Native AI apps for #Hololens #Windows10
Hi! A couple of weeks ago I wrote about a new feature in Windows 10 to be able to use ML models natively in W10 Apps. For me, that would mean a breakthrough in the entire Windows 10 Device ecosystem. In example, as we already know, the new version of Hololens incorporates a chip specially — read more
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#WindowsML – Ya se puede crear apps con AI nativo en #Hololens #Windows10
Buenas! Hace un par de semanas comente que la nueva capacidad en Windows 10 de poder utilizar modelos de ML de forma nativa en W10 Apps significarĂa un gran avance en todo el ecosistema de Devices de Windows 10. Como ya sabemos que la nueva version de Hololens incorporar un chip especialmente dedicado a — read more
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#Hololens – 29 new countries are added to the Hololens market, total of 39 and is still targeting developers
Hello! Today is a quick post, I’m still trying to understand how the Qubits work and this is consuming me a lot of time. At the Future Decoded event in London, Microsoft announced that Microsoft Hololens will be available in 29 new markets. The new countries that are added to the list are Austria, Belgium, — read more
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#Hololens – Se agregan 29 nuevos paĂses al mercado de Hololens, en total 39 y se sigue apuntando a developers
Hola! Post corto de miĂ©rcoles que intentar comprender como funcionan los Qubits me está consumiendo mucho tiempo. En el evento de Future Decoded en Londres, Microsoft ha anunciado que Microsoft Hololens estará disponible en 29 nuevos mercados. Los nuevos paĂses que se agregan a la lista son Austria, BĂ©lgica, Bulgaria, Croacia, Chipre, RepĂşblica Checa, Dinamarca, — read more
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#MixedReality – #Hololens new, #Steam partnership, a new Halo, new Devices, maybe a #Minecraft VR and more!
Hi ! Today I’ll share some updates in the Mixed Reality and Hololens world. Before the big announcement on IFA, there is a good idea related to Hololens: LimpidArmor presented a hybrid between a helmet and Hololens. This device is integrated with cameras outside a tank to give the Hololens user a 360-degree view of — read more
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#MixedReality – Algo de #Hololens, partnerships con #Steam, un nuevo Halo, nuevos Devices y tal vez un #Minecraft VR!
Hola! Hoy toca un repaso por un par de novedades relacionadas con el mundo de Mixed Reality y Hololens. Antes de la gran noticia que dio Microsoft ayer, comienzo con una que es bastante interesante: LimpidArmor ha presentado un casco que integra unas Hololens y se integra con cámaras fuera de un tanque. El usuario — read more
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#Hololens – Getting Started with #MixedRealityToolkit #MRToolkit
Hi! So, HoloToolkit is gone (until you see the code on the new toolkit) and now it’s time to start using the new Mixed Reality Toolkit. There are a couple of ways to do this, IMHO the best one is to import a custom package in Unity3D with all the contents of the Mixed Reality — read more
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#Hololens – Empezando con #MixedRealityToolkit #MRToolkit
Hola! Si bien hay varias opciones, la mejor forma de utilizar Mixed Reality Toolkit en nuestros proyectos de Unity3D es importando un Custom Package. Durante un tiempo, me dedique a mantener un repositorio con los paquetes que iba creando para uso personal. Sin embargo, en el mismo repositorio en GitHub podemos encontrar el listado de — read more
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#Hololens – Goodbye #HoloToolkit, now it’s time for #MixedRealityToolkit for Unity!
Hi ! During the past few weeks I’ve writing on some samples to create Hololens Apps using Unity3D and other assets outside of th HoloToolkit world. So, now it’s official the HoloToolkit change and I can start to share some information on this. Long story short, HoloToolkit is getting a big update and now it’s — read more
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#Hololens – Adios #HoloToolkit, ahora tenemos #MixedRealityToolkit for Unity!
Hola! Durante las Ăşltimas semanas estuve escribiendo algunos posts para crear Hololens Apps donde no utilizaba HoloToolkit. Ahora es oficial que la version de HoloToolkit que conocĂamos se ha modernizado y ha pasado a llamarse Mixed Reality Toolkit. Esta nueva version trae algunos cambios grandes, entre los que tengo que mencionar el soporte oficial a — read more
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#Hololens – Lunar Module, new sample App with some very cool PreFabs for motion controllers
Hi ! Last week I spent too much time between Cognitive Services and UWP. Between all this AI stuff I also put some times to try, test and understand on of the latests samples available for Hololens Developers in the Holographic Academy: Lunar Module. The sample is very complete, the main goal is to recreate — read more