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#Hololens â #Xamarin, #URHO and an Spatial Mapping sample (with 2 more lines of code it became a Shooting Game)
Hello! A few days ago I wrote on how we can now use Xamarin and URHO to create Hololens apps. As always, it’s great to have a 3rd option as well as Unity and Wave Engine, and in this case, URHO is fairly simple to understand. A few days ago, in addition original samples, the URHO team have added a… â read more
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#Humor – The sad true about #Apple #Earpods (or AirPods)
Hi ! Maybe Apple fanboys won’t understand this one Greetings @ Toronto El Bruno Source: http://giphy.com/gifs/3o6ZtjBNYdE1xHWLpS â read more
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#Hololens â This is the right way to work with #Unity packages and #HoloToolkit
Hello! Yesterday I was lucky enough to be part of an online / virtual meeting with other Hololens developers. One of them teach us the correct way to use packages in Unity. In fact, the example that he said (and I share here) is based on the way we must use HoloToolkit. I have written some posts on HoloToolkit,… â read more
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#Icons â Download Visual Studio Image Library for free
Hello! Today I was asked where to get some Office icons, and I remembered some MSDN link where we can find the complete collection of icons and images for Microsoft Visual Studio, Microsoft Windows, Office System, and other Microsoft apps. After search the download link I was shocked by the size difference in the latest version. For example: The… â read more
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#Hololens â #Error: Unable to activate Windows Store app â!Appâ. The activation request failed with error âThe system cannot find the file specifiedâ.
Hello! If you are creating a Hololens app with Unity3D, you probably spend some time to get used to having 3 open tools to work: Unity, a Visual Studio 2015 IDE for the edition of C# and other Visual Studio 2015 IDE for build, debug, and deploy (if you need to debug and deploy, of course). So, I… â read more
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#Hololens â Now #Xamarin Devs can create Hololens Apps !
Hello! Now Xamarin is on the path to be totally cool: Now Xamarin support Hololens ! Miguel de Icaza shocked us with the following announcement: Xamarin comes to HoloLens, get started today with our NuGet: https://t.co/Lcj8MadgmI samples:https://t.co/O6GGeqbbaY â Miguel de Icaza (@migueldeicaza) September 12, 2016 Xamarin already allowed us to work with UrhoSharp, 2D/3D engine  with support to… â read more
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#Hololens – Create a project with Spatial Mapping and Gaze Cursor in 5 minutes
Hi ! After a couple of posts on HoloToolkit, I’ll share the basic steps to use Spatial Mapping in a Unity 3D project. I’ll do this as a memory backup, since always forget something when I’m creating a project. Create a project 3D in Unity3D Clone HoloToolkit Unity and copy it to the [Assets] folder in our project Save the… â read more
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#Humor – Best way to meet a #Deadline
Hi ! The best way to finish on time Greetings @ Toronto El Bruno Source: http://gif.vietdesigner.net/2016/09/09/adjust-time-escape-deadline/ â read more
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#Community â ASP.NET Community Standup LATAM @aspnet_latam
Hello! When a few weeks ago I got help to record the podcast on Core and Core ASP.Net .NET, one of the things that I met along the way was the ASP.NET Community Standup LATAM. initiative. If you know ASP.Net Community Standup, this is a community-oriented spin-off with Spanish-speaking flavor. This one is a really… â read more
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#Podcast – What’s new in .NET Core and ASP.Net Core (#Spanish)
Hi ! In this episode I have the luck of spend tom podcast time with Julio Avellaneda (@julitogtu) and Nicolas Herrera (@nicolocodev)  and we talk about .NET Core and ASP.Net Core. We started talking about the history of ASP.Net and how you will reach a point where it is necessary to think over the complete platform, which now we… â read more
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Online Training â Application Lifecycle Management with Visual Studio in Septiembre (Spanish)
Hello! Today is a small post, kids are going back to school here in Canada and is time to plan the the new fiscal year. And one of the best way to start it, is doing some self advertising of some of the new Lemon Code online training features. And this one is special for me, I have to go back to my roots… â read more
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Opinion â A little Mouse history as a device and why you need to learn #3D skills
Hello! A week ago I wrote a post where I mentioned my point of view about what you need in 2 or 3 years for software development The skills we will need to create apps, will be mostly for 3D apps. Obviously, this has different types of feedback and, I got the perfect excuse so get… â read more
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#Humor – Learn to count in the #Windows way !
Hi ! Microsoft users will understand Bonus Greetings @ Toronto El Bruno Source:Â http://explosm.net/comics/4303 â read more
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#Hololens â #Unity3D and error CS0227: Unsafe code requires the `unsafeâ command line option to be specified
Hello! I was working and deleting some Assets in one Hololens Unity3D project, when I came across the following compilation error: Assets/HoloToolkit/Sharing/Scripts/SDK/AnchorDownloadRequest.cs(58,22): error CS0227: Unsafe code requires the `unsafeâ command line option to be specified If you are .Net developer you understand the context for this error, the message is asking us to enable a compilation… â read more
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#XBox â XBox Design Lab, design and customize your #XboxOne controller !!!
Hello! I really like the new XBoxOne S, and even if white is now my favourite color, the new white controller is so cool. Today, while I was browsing the internet, I’ve get toknown XBox Design Lab. In this site we can design and create our own XBoxOne controller. As a quick sample, I was playing with the… â read more
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#Hololens â #Holotoolkit, Scenes automatic configuration, cool Build options and more
Hello! A few days ago I wrote a post on HoloToolkit, a great set of Unity assets which are very useful if we create 3D apps. Today, I almost accidentally discovered that in addition to assets for the creation of apps, HoloToolkit adds a few useful menu options in Unity. Let´s review the basic way to install and use… â read more
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#Podcast â I hate #Git, and here is why (Spanish)
Hello In this episode we speak with Fernando Escolar (@fernandoescolar) on the irrational hate we develop when we start to use GIT as a source control tool. Some time ago, Fernando wrote a great post where he shared his problems with GIT. He also carries this idea as a session in an event like GAP2016, so far he had very… â read more
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#Opinion – You must start to learn to build 3D apps, within 3 years, 2D apps developer will be like Console apps devs today
Hello! One of the great moments in the history of computing, was the incorporation of graphical interfaces as a mode of interaction with users. This took some time, and actually it was the sum of several scenarios which made this milestone as an important one. For example: computers were beginning to make large scale and because of… â read more
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#Humor – Happy 25th birthday #Linux !!
Hi Happy 25th birthday, #Linux! Here's your f-ing #cake, go ahead and compile it yourself. pic.twitter.com/OCQUDPhlXY — Bogdan Botezatu (@bbotezatu) August 25, 2016 Greetings @ Toronto El Bruno Source: Happy 25th birthday, #Linux! Here's your f-ing #cake, go ahead and compile it yourself. pic.twitter.com/OCQUDPhlXY — Bogdan Botezatu (@bbotezatu) August 25, 2016 â read more
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#Hololens – #Holotoolkik, amazing set of assets to create #Unity3D apps for Hololens
Hello! Today I change 2D for 3D dev and Visual Studio 2015 / UWP by Unity. When you start working with Unity3D and Hololens, you should know about HoloToolkit. The Microsoft Hololens product team has created and shared HoloToolkit, which is a set of assets which provide features such as spatial mapping, client / server support to share… â read more