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#Windows10 – Device Portal Wrapper available via NuGet and source code in #GitHub
Hello! Some time ago I wrote about the Device Portal capabilities for Hololens. In my case, there are some key actions like remote monitoring, remote apps deploy and to device restart, which are very useful in my developer day to day. Now is time to say thanks to the Windows Developer team. This is because, the “Windows Device Portal Wrapper” project… — read more
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#Hololens – How to place a Hologram using AirTap and #HoloToolkit
Hello! 2 days ago someone I asked about the best way to create a hologram and place it in the real world using Hololens. Some time ago, I wrote a post with the step by step on how to do this with URHOSharp, and today will go over the steps to do it with the HoloToolkit. In previous posts I… — read more
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#Podcast – Digital vs. physical boards, a bit of ALM, Jeff Bezos 2 pizzas rule and more (Spanish)
Hello! New podcast episode, this one talking about digital boards versus physical boards with Luis Fraile (@lfraile) and Pablo Escribano (@_pabloescribano). Actually that’s how we started, then by the way we started talking about ALM, best practices, and various other topics. For these 50 minutes, we think ans shared our point of view for several questions We let carry… — read more
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#Humor – Works in my Machine !!!
Hi ! Developers will know … Greetings @ Toronto El Bruno — read more
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#Hololens – HoloToolkit Sharing: Share holograms between different devices (Post 1 of N, no idea right now the total amount of effort to make it work …)
Hello! Now that I’ve found a 2nd set of Hololens to work here in Toronto, is the time to go back to Unity3D and the HoloToolkit. More specific: it’s time to learn and test on one of the less documented features: Sharing Holograms. Once we have imported package of HoloToolkit Unity (in the right way), we can see in… — read more
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#VS2017 – There are some GREAT improvements in the installation process! (Do you know anything about this?)
Update: The product name is officially Visual Studio 2017 instead of Visual Studio 15. Hello! A few hours ago the 5 Preview of Visual Studio 15 was announced. And while many posts speak about the new C# 7, or what’s new in web development; not many of them shares the great improvements included in the installation process. A… — read more
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#Podcast – Some experiences organizing an event for the technical community (Geek-A-Palooza Andorra!)
Hi ! I’m still connecting countries and this time it is a Canada – Andorra connection. The excuse is to share a little experience that Jordi (@jbmi9001) and Lluis Franco (@lluisfranco) have in the Organization of one of the best technical events in the Iberian peninsula: Geek-A-Palooza Andorra or as is better know: GAPAND The truth is… — read more
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#Windows10 – Virtual Machines with all the tools you need to create #UWP Apps (you only need a Windows 10 Pro licence)
Hello! I’ve got some amazing and funny plans for today: publish a video about Hololens development or edit and publish a new podcast for NTN. However, some time ago I make a big mistake installing my Windows 10 Dev environment and now I have to pay the price to reinstall everything from scratch. So before start I remember… — read more
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#Humor – Bug on Production on Friday?
Hi ! Someone finds a new bug on Production on Friday? You know what you need to do .. Greetings @ Toronto El Bruno — read more
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#Hololens – Simple Gaze tracking using #UrhoSharp
Hello! Another Friday quick post. In today’s post I’ll share an easy way to enable or disable the Gaze (Hololens mouse style pointer) using UrhoSharp. In the following video (2X speed) we can see how the gaze follows the point of gaze. And I can activate or disable the Gaze tracking with an AirTap gesture. It interesting… — read more
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#ALM – #TFS 15 RC2 available, your TFS on premises side-by-side with VS Team Services (almost!)
Hello! During the ALM training with my LemonCode friends, one of the questions which I was waiting it related to the differences between the capabilities and features between Team Foundation Server and Visual Studio Team Services. Although, initially the both have the main base features, VS Team Services receives updates each a couple of weeks. And, usually we need to… — read more
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#Event – Creating an #Hololens 3D App being a 2D developer (#MeetUp #HangOut)
Hello! After spending sometime learning about the Hololens, now is time to start sharing what I’ve learned in community events. I’ve already have a couple in agenda here in Canada, however the 1st one will be a Mexico MeetUp. My participation will be in HangOut format so I guess everyone will be able to connect. I have to thank… — read more
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#Net -.NET Standard, a single Library to rule them all !
Hello! A few days ago, I was listening a .NET Rocks podcast and the guest commented the different flavors (pain?) we have today.for NET. When we think in. NET, we always think in .NET Framework, but is easy get five or more different versions of. NET.: Xamarin, Mono, Silverlight, .NET Core, .NET Compact Framework and others. Those… — read more
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#Podcast – #CleanCode: development techniques, our own experiences and some smiles (spanish)
Hello! In this episode I’m lucky enough to make a connection between Canada and UK to talk with Omar De el Valle (@omarvr72). Our excuse is “Clean Code” and knowing that we will always live surrounded by source code, we started to talk about “Good code” and “Bad code” What we feel when we go back to see our… — read more
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#Humor – Fixing a bug in Production
Hi ! We all been there … Greetings @ Toronto El Bruno Source: http://www.92gag.com/top-rated/fixing-a-bug-in-production-1183 — read more
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#LEGO – FlyBrix, Lego & #drones, the best match ever !
Hello! Friday quick post. Today’s introducing the next family toy (I hope so) At this point, the only thing I need is thinking into a coherent reason to convince my girl on the need for my children of this toy right now. It really amazes my the support to different designs and the ability to create drones… — read more
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#Opinion – #Nike HyperAdapt 1.0, future is here ! (you got it)
Hello! Today I pause the usual posts about Hololens, Visual Studio, Unity and other tools. After watching this video, the only thing I can say is Woooooww !!! And this not is all, in little over 2 months we can try and buy these wonders! Of course, the price will not be cheap and initially they will… — read more
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#Hololens – Adding 3D text hologram in our Holo World using AirTap
Hello! In today’s sample I’ll show how we can take advantage of some of the capabilities included in URHO for Hololens. I’ll do a Spatial Mapping of a room and with an AirTap gesture I’ll create and position a text hologram in the real world.. This element is created in the position where it is looking at the camera and remains… — read more
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#Podcast – I only want a banana (FrontEnd Developers talk in Spanish)
Hello! In this episode I have the luck talk awhile with Quique Fdez Guerra (@ckgrafico) about the current state of FrontEnd development. And when the introduction get up to 25 minutes, is because the topic is more than interesting. From the 25 min, I recommend to have the Slides opened as additional material since it is an interesting… — read more
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#Hololens – #Xamarin, #URHO and an Spatial Mapping sample (with 2 more lines of code it became a Shooting Game)
Hello! A few days ago I wrote on how we can now use Xamarin and URHO to create Hololens apps. As always, it’s great to have a 3rd option as well as Unity and Wave Engine, and in this case, URHO is fairly simple to understand. A few days ago, in addition original samples, the URHO team have added a… — read more