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#Event – Slides, source code and links used on #MSFTHacks #Hackathon
Hola ! Es momento de compartir los materiales que utilicé este fin de semana durante el Hackathon en MSFT Hacks. Empezamos por las Slides 2017 03 25 Microsoft Hacks, How to code efficiently from Bruno Capuano El código fuente se puede descargar desde aquí (link) Y los ejemplos con el Lego están basados en Channel 9, Lego… — read more
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#Humor – The end of the world as we know it, started with a bad day at the office
Hi ! The end of the world as we know it, started with a bad day at the office … Greetings @ Toronto El Bruno — read more
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#Event – Materials used on “Lessons learned building #Hololens 3D apps from a 2D app developer”
Hi ! Yesterday I was lucky to get invited to participate in an event, and I shared my experiences learning on how to develop Apps for Hololens. (link). I was still kind of sick, so my voice was not as good as I want, however, I think the ideas were there :D. As always,… — read more
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#Hololens – Moving and rotating holograms using an #XBoxOne Controller
Hello! Now that I have already connected the XBoxOne controller to the Hololens and I wrote on how to use some code to work with it, today’s post will show some of the features of the HoloToolkit class “Game Controller Manipulator“. This class allows us to do several things, without having to add a line… — read more
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#Hololens – #HoloToolkit compiled packages for #Unity3D in #GitHub
Hello! A while ago I wrote on how to use HoloToolkit in my projects: I export the latest version of HoloToolkit-Unity in a Unity 3D package and then imported them into my Unity 3D projects (link). This week I created a repo on GitHub where I will begin to leave the compiled packages: HoloToolkit-Unity-Packages (link)… — read more
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#Hololens – Detect user hand interactions using #HoloToolkit (update!)
Hello! During the last few months HoloToolkit has changed a lot. These changes make some of the examples that I have written as non-valid posts. In today’s post, I’ll quickly explain how to implement detection of hands with the current version of HoloToolkit. We start with the basics with these steps Create a 3D… — read more
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#Hololens – How to detect AirTap and Click actions using #HoloToolkit (updated!)
Hola ! Ayer comenté como conectar un mando de XBoxOne a las Hololens, hoy veamos un poco de código para interactuar con el mismo. El ejemplo es simple Una vez agregada la capacidad de Spatial Mapping en el proyecto, activaremos la visualización de Mesh cuando se presione el botón A del mando de XBoxOne Por ejemplo: Empezamos por… — read more
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#VS2017 – Visual Studio 2017 Preview available, the Insiders flavor of Visual Studio !
Hola ! Hace un tiempo escribí un post donde compartí la lista de programas de Insiders que ofrece Microsoft (link). Estos programas permiten ser Early Adopters para productos como Office 2016, Windows 10 o Skype. Ahora que ya tenemos la versión oficial de Visual Studio 2017 disponible, también podemos acceder a una versión “Insider” para probar… — read more
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#Humor – And this is how it starts, #Robots feeding babies
Hi ! This is the end of the world as we know it … Greetings @ Toronto El Bruno Source: Giphy — read more
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#Podcast – Lessons learned working from home
Hola ! Otro episodio, en esta ocasión con la excusa es compartir un par de experiencias sobre “Trabajar desde casa” con Jose Manuel Alarcon (@jm_alarcon). Hace un año Jose escribió un post titulado “5 cosas que aprendí trabajando desde casa“, y la verdad es que me impactó, me sentí identificado con muchas de las cosas… — read more
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Opinion – #Hololens, thanks to #Kinect, #SurfacePro, #Windows10 #Mojang and #Azure
Hola ! Hace unos meses escribí un post donde comenté mi visión personal sobre como en un futuro no muy lejano, la mayoría de las Apps que crearemos serán para entornos 3D (link). Para darme un poco más de empaque, escribí otro post donde comparé la historia del Mouse con el “actual momento de los… — read more
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#Windows10 – New Windows #MixedReality Portal
Hola ! Una de las novedades que incopora la última versión de Windows 10 Insiders es “Windows Mixed Reality Portal”. Ya tenemos una herramienta más para la plataforma de Windows Holographic. Nota: Para ver esta app necesitamos la Build 15048 o alguna superior. Pues bien, lo ideal para probar esta herramienta es tener uno de los… — read more
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#Review – #Hololens, #hardware and how the hologram process works !
Hola ! Tenía este post en modo draft desde hace tiempo, y justo hoy @Rfog me preguntó en Twitter a que velocidad (FPS) trabajan las Hololens. Así que he retocado unpoco el post para comentar como trabajan las Apps en Hololens. @rfog42 juar next video en el otro muro ! Las Apps… — read more
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#Hololens – Fire Buttons actions with a #XBoxOne Controller
Hola ! Ayer comenté como conectar un mando de XBoxOne a las Hololens, hoy veamos un poco de código para interactuar con el mismo. El ejemplo es simple Una vez agregada la capacidad de Spatial Mapping en el proyecto, activaremos la visualización de Mesh cuando se presione el botón A del mando de XBoxOne Por ejemplo: Empezamos por… — read more
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#Hololens – Windows 10, Xbox One Controller, Bluetooth and some lessons learned
Hello! Since version Windows 10 Anniversary Edition, we can to connect a XBox One controller wireless to a computer to use it. I’m not a gamer, so the couple of times I have used it it always had been for very useful scenarios. For example: Control a Usb missile launcher with a XBox One controller… — read more
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#Flow – How To iterate through collections of elements (#Excel, #Sharepoint, and more…)
Hello! A very common scenario when we work with Microsoft Flow is to work with collections of elements. These may be rows in Excel, Sharepoint lists, or other collections. Usually, in these scenarios, we tried to do is to work individually with each one of the items in the collection. If we use an Excel… — read more
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#Humor – How #Css works
Hi ! I’ve been there … Greetings @ Toronto El Bruno Source: Programmer Memes — read more
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#Flow – Schedule a Flow execution, recurrence supported!
Hi ! Quick post today, I’m traveling to Montreal, so let’s move on with more Flow post. Today I want to share a special trigger, “Recurrence”. This trigger allows us to schedule the execution of a Flow every N days, hours, minutes or seconds We can also Set the time zone for the Flow Set the… — read more
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#Event – March 22, Lessons learned building #Hololens 3D apps from a 2D app developer
Hello! After a year in Canada, now it’s time to participate more actively in the technical communities. In this case, the amazing team of the Canadian Technology Triangle .NET User Group has given me the chance of speaking a bit about Hololens development. The event will be the 22 of March in Kitchener to them… — read more
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#Opinion – #Hololens new version
Hello! A few days ago, Brad Sams published an article about the future of Hololens. It makes a lot of noise since it was published in Thurrott. Of course, Paul Thurrott is a well-known guru in the Microsoft world. Note: Personally, I think that he and Mary Jo Foley are the 2 non-official of Microsoft… — read more