#MSBUILD – #HoloLens 2 Apollo moon landing demo

Hi !

Today at Build, just before Satya Nadella Keynote, there was a failed demo attempt using Hololens 2 and Unreal Engine.


“Well, it seems doing a live demo is actually harder than landing on the moon,” said A Man on the Moon author Andrew Chaikin.

Lucky for us, there is a video from a rehearsal of the HoloLens 2 demo. In this scenario the holograms are streamed directly to the headsets from remote PCs, and it’s all powered by Epic’s UnReal Engine.

The high-quality images streamed to the headsets are amazing, and this is a perfect scenario on how to leverage the power of remote computers to process and generate high quality graphics, and to render this graphics in the Hololens 2 device.

Let’s take a look at the video.

Greetings @ Toronto

El Bruno

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