#WinML – #GamingML created for #Windows10 gamers (#Unity3D and #Hololens V2 included!)

Hi! First of all, I'll start by saying that I finally found a hashtag for Windows Machine Learning posts: [#WinML]. A small summary of WindowsML (actually from the part that interests me) The WinML API allows us (Windows 10 developers) to use Machine Learning trained models and make inferences with them on a wide variety … Continue reading #WinML – #GamingML created for #Windows10 gamers (#Unity3D and #Hololens V2 included!)

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#Event – Introduction to Microsoft AI (Full House !!!)

Hi! Back to event mode and this time along with Asmita (Data Solution Architect, Microsoft Canada) to share some experiences on working with Microsoft’s Artificial Intelligence platform. As usually happens in these cases, she is the expert and I will only bring my point of view and my experience as a developer using and learning … Continue reading #Event – Introduction to Microsoft AI (Full House !!!)

#MachineLearning – Windows ML Hello World or how to create and UWP App which use a local ONNX model

Hi! Following the series of Windows Machine Learning posts, today I will review a bit one of the sample apps that we can find among the examples of Windows Universal Samples in GitHub. Let's start with one of the most interesting [SqueezeNet Object Detection Sample]. This sample uses a model called SqueezeNet that allows you … Continue reading #MachineLearning – Windows ML Hello World or how to create and UWP App which use a local ONNX model

#Windows10 – Using #ONNX models embedded in UWP Apps in Windows 10

Hi! I was thinking about resting a little this weekend, however after yesterday's news, I was able to try this And of course, this weekend activities will include be running, tons of family time and Machine Learning in Windows 10! You want to know more? Well the best is to read Machine Learning Blog, ONNX … Continue reading #Windows10 – Using #ONNX models embedded in UWP Apps in Windows 10

#Event – Mixed Reality Workshop

Hi ! Next March 17 I will be part of the team in the Mixed Reality Workshop. It is a full day of sessions to help understand how to create Mixed Reality Apps with Windows 10, Unity 2017.2 and Visual Studio 2017. The agenda is as follows Intro to Windows Mixed Reality Building a mixed … Continue reading #Event – Mixed Reality Workshop

#Quantum – Do you need more than 50 #Qubits? Google may help you

Hi ! Today I need to to comment on a new that will make some noise: A Preview of Bristlecone, Google’s New Quantum Processor TLTR: Google announced its new Quantum chip named [Bristlecone]. Interesting detail, it has 72 Qubits, and leaves behind the (until now leader) chip built by IBM with 50 Qubits. At this … Continue reading #Quantum – Do you need more than 50 #Qubits? Google may help you

#VS2017 – Disable PerfWatson2 to improve Visual Studio performance from the Visual Studio Experience Improvement Program (What?)

Hi ! Next month, this post will be a 7 years old post [VS2010] 5 tips to improve your IDEs performance And the truth is that, with the exception of the WinForms option, the other options are still valid. Visual Studio is still an excellent IDE, if you can live with a high RAM usage … Continue reading #VS2017 – Disable PerfWatson2 to improve Visual Studio performance from the Visual Studio Experience Improvement Program (What?)