#Hololens2 – Project sizes using #MRTK

Buy Me A Coffee

Hi !

Quick post today. When I started with Hololens 1, Unity and the Hololens Toolkit a couple of years ago, I did this exercise to have a sense of the required disk space for my projects and tests.

I realize that I didn’t blogged this, so here is an updated version using the latest versions. Here are the tools and versions I’m using:

  • MRTK 2.4
  • Unity 2019.4.6f1
  • Visual Studio 2019 Preview (16.7.0)

And using this tools I follow the steps defined in “Initializing your project and deploying your first application” (see references). Let’s take a look at the disk usage.

  • Create an empty 3D project with Unity.
    Disk Size: 49 MB
  • 2. Build the project in Unity.
    Disk Size: 200 MB
  • Import the MRTK 2.4.0 Foundation package in Unity.
    Disk Size: 332 MB
  • Build the project in Unity.
    Disk Size: 668 MB
  • Build the output in Visual Studio 2019 for the HL2.
    Disk Size: 3 GB
  • Apply MRTK Configuration and Settings for a HL2 in Unity and Build.
    Disk Size: 3.10 GB
  • Build the output in Visual Studio 2019 for the HL2.
    Disk Size: 3.68 GB

So, as you can see, a ready-to-go final project will require around 3.5 GBs disk space. Get ready your credit card for a new SSD !

Happy coding!

Greetings

El Bruno

Resources

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.