
Hi !
Quick post today. When I started with Hololens 1, Unity and the Hololens Toolkit a couple of years ago, I did this exercise to have a sense of the required disk space for my projects and tests.
I realize that I didn’t blogged this, so here is an updated version using the latest versions. Here are the tools and versions I’m using:
- MRTK 2.4
- Unity 2019.4.6f1
- Visual Studio 2019 Preview (16.7.0)
And using this tools I follow the steps defined in “Initializing your project and deploying your first application” (see references). Let’s take a look at the disk usage.
- Create an empty 3D project with Unity.
Disk Size: 49 MB - 2. Build the project in Unity.
Disk Size: 200 MB - Import the MRTK 2.4.0 Foundation package in Unity.
Disk Size: 332 MB - Build the project in Unity.
Disk Size: 668 MB - Build the output in Visual Studio 2019 for the HL2.
Disk Size: 3 GB - Apply MRTK Configuration and Settings for a HL2 in Unity and Build.
Disk Size: 3.10 GB - Build the output in Visual Studio 2019 for the HL2.
Disk Size: 3.68 GB
So, as you can see, a ready-to-go final project will require around 3.5 GBs disk space. Get ready your credit card for a new SSD !
Happy coding!
Greetings
El Bruno
More posts in my blog ElBruno.com.
More info in https://beacons.ai/elbruno