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Hi,

a couple of days ago I wrote a post where I mentioned one of the options which we can find the following error

{"Could not load file or assembly ‘INuiInstanceHelper.dll’ or one of its dependencies."} {"The specified module could not be found.": "INuiInstanceHelper.dll"}

When developing applications for Kinect.

Today thanks to the bastard of the to my esteemed colleague Victor, I have seen another scenario where we can find with this error.

Basically when we have a project set up with a different X 86 target, because we will have the error.

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So if you haven’t tried several options and still have this error when the Kinect is initialized, you can review the properties of your project to verify that the platform is X 86.

Greetings @ Home

El Bruno

   

One response to “[#KINECT] Error: Could not load file or assembly ‘INuiInstanceHelper.dll’ (II)”

  1. […] [#KINECT] Error: Could not load file or assembly ā€˜INuiInstanceHelper.dll’ (II) […]

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