#Podcast – NTN 45 – Azure Kinect en Corona Times ! con Ivanta Tilka @ivanatilca y Juan Quijano @jc_quijano

Buenas! Hoy tengo la suerte de hablar con Ivanta Tilka (@ivanatilca) y Juan Quijano (@jc_quijano) sobre uno de mis dispositivos preferidos: Microsoft Kinect, y en esta ocasi√≥n, de la versi√≥n Azure Kinect. Veremos un poco de la historia del dispositivo, caracter√≠sticas t√©cnicas, capacidades de desarrollo y m√°s. Juan es Microsoft Certified Trainer, Arquitecto de Soluciones…… Continue reading #Podcast – NTN 45 – Azure Kinect en Corona Times ! con Ivanta Tilka @ivanatilca y Juan Quijano @jc_quijano

#KinectSdk ‚Äď Hand and Finger, tracking and detection

  Hello! Another day closer to my international move and another weird¬†task done: today’s one¬†is get approved to get an¬†international driving license. This is why today’s post is also a short one¬†(that’s a shame, this topic is really cool!). Our MVP friend¬†Vangos Pterneas¬†shared some time¬†ago, a very powerful library which¬†allows us to leverage the capabilities…… Continue reading #KinectSdk ‚Äď Hand and Finger, tracking and detection

#Kinect–Detección de manos y dedos !

Hola ! Otro d√≠a m√°s cerca y otro tr√°mite listo: en este caso es el carnet de conducir internacional. Por este motivo hoy tambi√©n un post corto, al que realmente le quer√≠a dedicar m√°s tiempo. El amigo MVP Vangos Pterneas nos comparte en GitHub una librer√≠a muy potente que nos permite aprovechar las capacidades de…… Continue reading #Kinect–Detección de manos y dedos !

#Windows10 – Using #KinectV2 for authentication with #WindowsHello

Hello! While I hope that fall into my hands a Surface Book or a Surface Pro 4, one of the new features that wanted to try¬†was Windows Hello. Windows Hello, is part of a new set of libraries on Windows 10 [Windows.Devices.Perception] Within this namespace we can find a series of UWP APIs that allow…… Continue reading #Windows10 – Using #KinectV2 for authentication with #WindowsHello

#WINDOWS10 – #WindowsHello con #KinectV2

Hola! Mientras espero que caiga en mis manos un Surface Book o una Surface Pro 4, una de las¬†new features que ten√≠a ganas de probar era Windows Hello. Windows Hello, es parte de un nuevo set de libraries en Windows [Windows.Devices.Perception] Dentro de este namespace podemos encontrar una serie de APIs para UWP¬†que nos permiten…… Continue reading #WINDOWS10 – #WindowsHello con #KinectV2

[#KINECT] #Kinect Adapter for Windows

Hello! One of the big differences between Kinect V1 and V2 is that in version 2 we can use XBox One Kinect with our computer without any problems. If we go back a little, with the Kinect V1 we used to had¬†2 versions Kinect for¬†Windows Kinect for XBox Officially, you could use the Kinect for…… Continue reading [#KINECT] #Kinect Adapter for Windows

[#KINECT] Adaptador #Kinect para Windows

Hola! Una de las grandes diferencias entre Kinect V1 y V2 es que en la versi√≥n 2 podemos usar la Kinect de la XBox One con nuestro ordenador sin problemas. Si hacemos un poco de memoria, con la Kinect V1 ten√≠amos 2 versiones Kinect for Windows Kinect for XBox Oficialmente pod√≠as utilizar la Kinect de…… Continue reading [#KINECT] Adaptador #Kinect para Windows

[#KINECTSDK] Beware of the array of bodies, not all bodies are tracked by defaultK in #KinectV2

Hello! When you work with apps on Kinect that require a special code¬†for each body¬†recognized by the sensor, the entry point tends to be the collection of bodies returning to us in¬†the line 15 of the first block in the following code example The problem with these lines is the collection of bodies it is…… Continue reading [#KINECTSDK] Beware of the array of bodies, not all bodies are tracked by defaultK in #KinectV2

[#KINECTSDK] Cuidado con el array de bodies, no todos son “bodies” en #KinectV2

Hola! Cuando trabajas con apps en Kinect que requieran un tratado especial para cada una de las¬†personas que reconoce el sensor, el punto de entrada suele ser la colecci√≥n de bodies que nos retorna la l√≠nea 15 en el primer bloque de¬†c√≥digo del ejemplo El problema con estas l√≠neas es que la colecci√≥n de bodies…… Continue reading [#KINECTSDK] Cuidado con el array de bodies, no todos son “bodies” en #KinectV2

[#KINECTSDK] Do you build #Kinect apps without a Kinect V2 sensor? Check #KinectStudio and the new Kinect SDK V2

Hello! A long time ago, a very interesting tool was added in KinectSdk version 1.5: “Kinect Studio” (I wrote¬†a review 2 years ago here).¬†This tool allows us to record Kinect sessions including all sensor captured information, like camera feed or infrared feed. If you develop¬†Kinect apps wich¬†require very repetitive testing, this type of recording is…… Continue reading [#KINECTSDK] Do you build #Kinect apps without a Kinect V2 sensor? Check #KinectStudio and the new Kinect SDK V2