Today at Build, just before Satya Nadella Keynote, there was a failed demo attempt using Hololens 2 and Unreal Engine.
“Well, it seems doing a live demo is actually harder than landing on the moon,” said A Man on the Moon author Andrew Chaikin.
Lucky for us, there is a video from a rehearsal of the HoloLens 2 demo. In this scenario the holograms are streamed directly to the headsets from remote PCs, and it’s all powered by Epic’s UnReal Engine.
The high-quality images streamed to the headsets are amazing, and this is a perfect scenario on how to leverage the power of remote computers to process and generate high quality graphics, and to render this graphics in the Hololens 2 device.
Let’s take a look at the video.
Greetings @ Toronto