[#VS2015] Future integration with #Unity3D, #Unreal and #Cocos2D (anything else?)


Yesterday I said it in a forum for devs of Argentina: a large part of our work in the future will be based on the development for 3D environments. And then, on that premise, the clear starting point are creating games platforms.

In this case, it is more than evident that the Visual Studio Team is going in the right direction. After the success of the plugin for Unity (link), so now is time withstand Cocos2D and Unreal. If you don’t know these platforms, then here is some of the text from the original post:

  • Cocos2d supports web browsers and native platforms including OS X, Windows, iOS and Android.
  • Unity supports 21 different platforms, including Xbox One, SteamOS, OS X, iOS, Android, Windows, WebGL, Oculus Rift and GearVR.
  • Unreal Engine 4 enables developers to deploy projects across platforms including Windows, Xbox One, Playstation 4, OS X, iOS, Android, Linux, SteamOS, HTML5 as well as Steam VR, Oculus Rift and Gear VR.

Saludos @ Home

/El Bruno

Source : http://blogs.msdn.com/b/somasegar/archive/2015/04/17/visual-studio-for-game-development-new-partnerships-with-unity-unreal-engine-and-cocos2d.aspx

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.